Anthropic Showcases Claude AI's New Capabilities at Live Event

Anthropic's Claude AI demonstrates significant upgrades in planning and tool use at a live event.

Key Points

  • • Anthropic showcased advancements in AI models at the 'Code w/ Claude' event.
  • • Claude demonstrated the ability to engage in 'extended thinking' during a Pokémon game.
  • • The model can now call multiple tools simultaneously, improving efficiency.
  • • These upgrades enhance Claude's ability to solve complex, multi-step problems.

At the 'Code w/ Claude' event on August 1, 2025, Anthropic unveiled substantial advancements in its Claude AI model. David Hershey, a member of the technical staff, demonstrated Claude's enhanced capabilities by engaging in a live Pokémon game, showcasing a leap in agentic planning and tool use.

The demonstration highlighted two significant improvements in Claude's performance. First, the model exhibited 'extended thinking between tool calls', allowing it to analyze the results of its actions and adapt its future moves accordingly. This capability enables Claude to address prior limitations where earlier models struggled with tasks that required flexibility in thought and action. For example, during the Pokémon game, Claude was able to recognize a failed move, reevaluate the situation, and deduce a successful strategy to progress in the game, demonstrating its advanced decision-making skills.

The second key improvement is Claude's ability to call multiple tools simultaneously. This enhancement leads to more efficient operations by executing several actions at once, such as updating dialogues while also managing internal memory, significantly reducing latency and costs associated with tool use. Hershey emphasized that "tool use is the driver of agents," indicating that these enhancements potentially position Claude as a stronger solution for tackling complex, multi-step challenges in various applications.